
Greetings from the edge, I love dungeons. They are, after all, at least 50% of the game. They are neat, self-contained little slices of your world that can be as flavourful, strange, or dripping with lore as the grandest city or most lavish court. At their very best, they become complex ecosystems, complete with hierarchies,…
Greetings from the edge, Got a new article live, and I thought it would be a good idea to expand on it here. The piece is all about how your starting town is the welcome wagon for your entire campaign. First impressions matter. If the village is memorable, the world feels memorable. If it’s bland……